@startuml
sprite $object_group [48x48/16] {
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009FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF800
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008FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF700
002FFFFFFFFBAAAAAAAAAAAAAAAAAAAAAAAABFFFFFFFF100
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000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
}


!define FA6_OBJECT_GROUP(_alias) ENTITY(rectangle,black,object_group,_alias,FA6 OBJECT_GROUP)
!define FA6_OBJECT_GROUP(_alias, _label) ENTITY(rectangle,black,object_group,_label, _alias,FA6 OBJECT_GROUP)
!define FA6_OBJECT_GROUP(_alias, _label, _shape) ENTITY(_shape,black,object_group,_label, _alias,FA6 OBJECT_GROUP)
!define FA6_OBJECT_GROUP(_alias, _label, _shape, _color) ENTITY(_shape,_color,object_group,_label, _alias,FA6 OBJECT_GROUP)
skinparam folderBackgroundColor<<FA6 OBJECT_GROUP>> White
@enduml